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1/01/2023

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22/05/2024_hema

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29_02_2023

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ID:102_02/06/2024

ID:103_02/06/2024

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25/01/2022

QueenSro

ID:100_01_06_2024

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27/5/2024

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END 2/06/2024

ID:102_02/06/2024

ID:103_02/06/2024

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أدوات الموضوع انواع عرض الموضوع
قديم 21-12-2015, 02:32 PM   #1

Hamza FiGo



الصورة الرمزية Hamza FiGo

مـديـر عـام

• الانـتـسـاب » Dec 2007
• رقـم العـضـويـة » 6993
• المشـــاركـات » 6,157
• الـدولـة » Cairo
• الـهـوايـة » Helping ppl
• اسـم الـسـيـرفـر » Private Server
• الـجـنـس » Male
• نقـاط التقييم » 973
Hamza FiGo صـانـع للابـداعHamza FiGo صـانـع للابـداعHamza FiGo صـانـع للابـداعHamza FiGo صـانـع للابـداعHamza FiGo صـانـع للابـداعHamza FiGo صـانـع للابـداعHamza FiGo صـانـع للابـداعHamza FiGo صـانـع للابـداع

Hamza FiGo غير متواجد حالياً

12310  


إرسال رسالة عبر Yahoo إلى Hamza FiGo إرسال رسالة عبر Skype إلى Hamza FiGo

اوسمتي

(3) Char Effect Scrolls New @ChaosSro



Char Effect Scrolls New @ChaosSro
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زي ما عاودتكو مش بستخسر حاجة في حد بعملها جديد عندي في السيرفر. مش هتكلم كتير ندخل في الموضوع والصورة في الاخر هتبين

فكرة الاسكرولات: دي ايفيكت للشخصيات يعني منظر مش اكتر. دي ليها كذا استخدام ممكن تستخدمها في تغير شكل سكيل او في الجود بليز او او ... الخ

RefObjCommon

كود:
1	402687	ITEM_MALL_CHAR_EFFECT_01	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_01	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_anti_c.ddj	xxx	xxx	203481
1	402688	ITEM_MALL_CHAR_EFFECT_02	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_02	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_around_c_1.ddj	xxx	xxx	203482
1	402689	ITEM_MALL_CHAR_EFFECT_03	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_03	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_buff_c.ddj	xxx	xxx	203483
1	402690	ITEM_MALL_CHAR_EFFECT_04	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_04	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_long_c.ddj	xxx	xxx	203484
1	402691	ITEM_MALL_CHAR_EFFECT_05	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_05	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_short_c.ddj	xxx	xxx	203485
1	402692	ITEM_MALL_CHAR_EFFECT_06	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_06	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_enc_anti_c.ddj	xxx	xxx	203486
1	402693	ITEM_MALL_CHAR_EFFECT_07	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_07	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_enc_around_c_1.ddj	xxx	xxx	203487
1	402694	ITEM_MALL_CHAR_EFFECT_08	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_08	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_enc_long_c.ddj	xxx	xxx	203488
1	402695	ITEM_MALL_CHAR_EFFECT_09	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_09	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_enc_short_c.ddj	xxx	xxx	203489
RefObjItem

كود:
203481	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_01	-1	xxx                                                                                                                              	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	0
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203483	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_03	-1	xxx                                                                                                                              	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	0
203484	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_04	-1	xxx                                                                                                                              	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	0
203485	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_05	-1	xxx                                                                                                                              	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	0
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RefSkill

كود:
1	39442	998	SKILL_ITEM_MALL_CHAR_EFFECT_01	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_01	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_anti_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_01	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39443	999	SKILL_ITEM_MALL_CHAR_EFFECT_02	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_02	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_around_c_1.ddj	SN_ITEM_MALL_CHAR_EFFECT_02	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39444	1000	SKILL_ITEM_MALL_CHAR_EFFECT_03	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_03	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_buff_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_03	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39445	1001	SKILL_ITEM_MALL_CHAR_EFFECT_04	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_04	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_long_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_04	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39446	1002	SKILL_ITEM_MALL_CHAR_EFFECT_05	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_05	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_short_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_05	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39447	1003	SKILL_ITEM_MALL_CHAR_EFFECT_06	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_06	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_anti_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_06	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39448	1004	SKILL_ITEM_MALL_CHAR_EFFECT_07	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_07	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_around_c_1.ddj	SN_ITEM_MALL_CHAR_EFFECT_07	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39449	1005	SKILL_ITEM_MALL_CHAR_EFFECT_08	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_08	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_long_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_08	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39450	1006	SKILL_ITEM_MALL_CHAR_EFFECT_09	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_09	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_short_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_09	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
itemdata_45000

كود:
1	402687	ITEM_MALL_CHAR_EFFECT_01	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_01	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_anti_c.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_01	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	
1	402688	ITEM_MALL_CHAR_EFFECT_02	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_02	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_around_c_1.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_02	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	
1	402689	ITEM_MALL_CHAR_EFFECT_03	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_03	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_buff_c.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_03	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	
1	402690	ITEM_MALL_CHAR_EFFECT_04	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_04	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_long_c.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_04	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	
1	402691	ITEM_MALL_CHAR_EFFECT_05	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_05	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_ass_short_c.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_05	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	
1	402692	ITEM_MALL_CHAR_EFFECT_06	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_06	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_enc_anti_c.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_06	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	
1	402693	ITEM_MALL_CHAR_EFFECT_07	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_07	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_enc_around_c_1.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_07	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	
1	402694	ITEM_MALL_CHAR_EFFECT_08	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_08	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_enc_long_c.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_08	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0	
1	402695	ITEM_MALL_CHAR_EFFECT_09	20% ??? ??/?? ???	xxx	SN_ITEM_MALL_CHAR_EFFECT_09	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC	1	0	3	3	13	1	180000	3	0	1	1	1	255	0	1	0	0	1	0	0	0	0	0	0	0	-1	0	-1	0	-1	0	-1	0	-1	0	0	0	0	0	0	0	100	0	0	0	xxx	item\etc\drop_mall_scroll.bsr	pet2\skill\pet2_skill_enc_short_c.ddj	xxx	xxx	1	2	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	SKILL_ITEM_MALL_CHAR_EFFECT_09	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	CashRank:2	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	-1	xxx	0	0
skilldata_xxxxxenc

كود:
1	39442	998	SKILL_ITEM_MALL_CHAR_EFFECT_01	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_01	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_anti_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_01	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39443	999	SKILL_ITEM_MALL_CHAR_EFFECT_02	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_02	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_around_c_1.ddj	SN_ITEM_MALL_CHAR_EFFECT_02	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39444	1000	SKILL_ITEM_MALL_CHAR_EFFECT_03	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_03	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_buff_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_03	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39445	1001	SKILL_ITEM_MALL_CHAR_EFFECT_04	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_04	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_long_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_04	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39446	1002	SKILL_ITEM_MALL_CHAR_EFFECT_05	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_05	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_short_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_05	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39447	1003	SKILL_ITEM_MALL_CHAR_EFFECT_06	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_06	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_anti_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_06	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39448	1004	SKILL_ITEM_MALL_CHAR_EFFECT_07	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_07	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_around_c_1.ddj	SN_ITEM_MALL_CHAR_EFFECT_07	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39449	1005	SKILL_ITEM_MALL_CHAR_EFFECT_08	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_08	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_long_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_08	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39450	1006	SKILL_ITEM_MALL_CHAR_EFFECT_09	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_09	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_short_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_09	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
textdata_object

كود:
//Char effects by Figoz

1	SN_ITEM_MALL_CHAR_EFFECT_01								Char Effect [Mixed-1] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_02								Char Effect [Mixed-2] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_03								Char Effect [Mixed-3] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_04								Char Effect [Mixed-4] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_05								Char Effect [Mixed-5] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_06								Char Effect [Mixed-6] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_07								Char Effect [Mixed-7] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_08								Char Effect [Mixed-8] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_09								Char Effect [Mixed-9] Ultra
1	SN_ITEM_MALL_CHAR_EFFECT_01_TT_DESC								The mesmerizing glowing effects "Character effect " That design and combined with Chaos Online.
skilleffect

كود:
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_02	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_03	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_04	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_05	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_06	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_07	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_08	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_09	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	



//new part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 02 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 03 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 04 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 05 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 06 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 07 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 08 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 09 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none


لينكات التحميل

عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]

عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]

وفي الاخر . تحياتي


توقيع Hamza FiGo :
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]

عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ] || عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ] || عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]

التعديل الأخير تم بواسطة Hamza FiGo ; 22-12-2015 الساعة 04:23 PM

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الـمـنـتـدى الـعـام @ مـنـاقـشـات عـامـة حـول سيلك رود أون لايـن @ قـسـم الـتـرحـيـب و الـتـعـارف @ صـور سـيـلك رود @ فـيـديـو سـيـلك رود @ أخـبـار سـيـلك رود أون لايـن @ مـنـتـدى لـعـبـة SilkroadOnline @ الـقـسـم الـتـعـلـيـمـى @ قـسـم الاسـئـلـه و الاسـتـفـسـارات حـول الـلـعـبـة @ قـسـم الـبـرامـج الـمـسـاعـدة @ الـمـنـتـدى الادارى @ قـسـم خـاص بـالـمـشـرفـيـن @ قـسـم الـشـكـاوى والاسـتـفـسـارات @ قـسـم الاقـتـراحـات @ قسم البيع والشراء (Gold) @ منتدى البيع( Gold) @ منتدى الشراء (Gold) @ مـنـتـدى الـبـرامـج والـحـمـايــة @ طريق الحرير بالسيرفر الكورى ( Korean SilkRoad ) @ قـسـم الـ AgBot @ منتدى بيع الأكونتات ( Accounts ) @ منتدى بيع اللبس والأسلحة ( Item ) @ منتدى شراء اللبس والأسلحة ( Item ) @ مـنـتـدى الـسـيـرفـرات والـجـايـلـدات الـعـربـيـة @ Flora @ Minerva @ Feronia @ Bellona @ منتدى سـيـرفـرات وجـايـلـدات [ Silkroad Online ] @ قسم المواضيع المكررة و المخالفة @ قسم الاستفسارات ومشاكل وحلول البوت @ مـنـتـدى الـبـوتـات والـبـرامـج اللازمـة لـتـشـغـيـل الـلـعـبـة @ قـسـم الـ PhBot @ -== قسم ال T-BOT ==- @ Ceres @ بـعـيـدآ عـن سـيـلـك رود @ سـجـل تـطـويـرات الـمـنـتـدى @ قـسـم الـسـيـرفـرات الـخـاصـة @ القـسـم الإسـلامـى الـعـام @ قـسـم الـحـمـايـة @ آرشـيـف الـمـواضـيـع الـمـمـيـزة @ قـسـم الـ StealthLite Bot @ قسم الاستفسارات ومشاكل وحلول ال Agbot @ قسم الاستفسارات ومشاكل وحلول ال StealthLite @ قسم الاستفسارات ومشاكل وحلول ال PHBOT @ قسم الاستفسارات ومشاكل وحلول ال T-BOT @ قـسـم الـ SroKing Bot @ قـسـم الـبـيـع والـشـراء [ Silkroad Online ] @ Flora @ Ceres @ Bellona @ Minerva @ Feronia @ قـسـم شـهـر رمـضـان الـمـبـارك 2020 @ اخـبـار الـتـقـنـيـة و الـتـكـنـولـوجـيـا @ قســم البــرامج العامــة @ قسم الاسئلة و الاستفسارات الخاصه بالبرامج والحماية @ ECSRO @ ECSRO(Fembria) @ ECSRO(VIP) @ SJSRO (OLD) @ SJSRO (new) @ sunworld @ قـسـم الـ IBot @ قـسـم الـريـاضـة الـعـامـة @ Vsro @ Rusro @ قـسـم الـبـيـع والـشـراء [ Private-SRO ] @ ZSZC & Aurora @ قـسـم الـ Sbot @ قـسـم الـ Mbot @ V.I.P Zone @ دردشة الاعضاء VIP @ قسم الدعم الفنى والاقتراحات VIP @ قـسـم تـعـديـل [ PK2 Edit ] @ Mysro @ الــمكتبة القرانية @ قسم الصوتيات والمرئيات الإسلامية @ قسم المكتبة الإسلامية @ قسم الاستفسارات ومشاكل وحلول ال IBOT @ قسم الاستفسارات ومشاكل وحلول ال Sbot @ قسم الاستفسارات ومشاكل وحلول ال Mbot @ قسم الاستفسارات ومشاكل وحلول ال Sroking @ Elite & Eroad @ DreamWorld @ قـسـم سـيـرفـرات وجـايـلـدات [ Silkroad-R ] @ Maycena @ قسم الاسئلة و الاستفسارات لعمل السيرفرات الخاصة @ قـسـم الـبـيـع والـشـراء [ Silkroad-R ] @ مـنـتـدى الـسـيـرفـرات الـخـاصـة - Private SRO @ Perfection @ Ex.Silkroad R @ SroKings @ قـسـم الـتـصـامـيـم والـجـرافـيـكـس @ Other Online Games @ قـسـم S4 League @ قسم CrossFire @ قسم Conquer Online @ قـسـم بـيـع وشـراء LOL @ تـحـمـيـل ألـعـاب Pc Games @ طلبات و استفسارات و مشاكل الالعاب @ Barons Online @ (AriesOnline (Pvp @ QueenSRO Network @ مشاكل & استفسارات S4 League @ مشاكل & استفسارات CrossFire @ World's Gate @ Sun-World @ قسم Aion @ قسم Continent Of The Ninth @ قسم World Of Warcraft @ PanicSro @ الـقـسـم الاخـبـارى @ قـسـم خـاص بـمـواضـيـع الاعـتـزال والاجازات @ IceSro-R @ Kings_Silkroad @ Justice Road @ ArabianRoadOnline Network @ Devias Online @ قـسـم طـلـبـات الـفـحـص @ CrossFire Fantasy Game @ قسم هاكات CrossFire @ مشاكل & استفسارات Aion @ مشاكل & استفسارات Conquer Online @ قسم الاسئله و استفسارات للعبة League Of Legends @ legenD road @ WantedSro Online @ قسم شروحات الشخصيات والبيلدات @ قسم الشروحات و البرامج المستخدمة في عمل السيرفرات الخاصة @ Mixsro @ قـسـم الـمـسـابـقـات والألـعـاب @ قـسـم الأسـئـلـة والاسـتـفـسـارات الـمـتـعـلـقـة بـ SRO-R @ LegenD Road @ Knights War Online @ Evolution Network @ FlagSRO Network @ Perfection (PvP) Network @ قـسـم هـاكـات S4league @ منتدى المنوعات @ حــرب العصــابــات @ قــســم الادارة الــعــلــيــا @ كــأس العالــم لـلاذى @ Destructions Network @ FanTasYWorld @ مـتـجـر خـدمـات وممـيـزات الـرصـيـد الـبـنـكـي @ Smart-Sro Online @ InFusion Online @ قـسـم الأنـمـى الـعـام @ Divine Online @ قـسـم Dota @ تـقـاريـر وأخـبـار ألـعـاب الـ PC @ GameXen Network @ inferno online @ منتدى عمل السيرفرات الخاصة @ قسم الحماية والاوتوايفنت للسيرفرات الخاصه @ الأسئلة و الاستفسارات الخاصة بالـ PK2 edit @ Velestia @ Punisher Sro Online @ Atlantis Online @ ALEXNADER SRO @ Hell World Online @ ImmortalRoad @ قـسـم الـ Centerbot @ قسم الاستفسارات ومشاكل وحلول ال Centerbot @ Time.Sro-Online @ Revenge (PVE) Online @ مـنـتـدى Silkroad4arab || Games Online @ ركن الالعاب الاون لاين و المتصفح Online Games @ قسم دروس التصميم (مونتاج - فوتوشوب) @ قسم ادوات التصميم و ملحقاتها @ قسم المانجا @ قسم تقارير الانمي @ دورة الفوتوشوب للمبتدئين @ الشروحات العامة @ قسم طلبات التعريفات @ مـسـودة الأعـضـاء @ Creddy Online @ Alliance-sro @ Quick Road (PvP ) @ قسم الاسئله والاستفسارات لعمل الفيديو @ منتدى لعبة League Of Legends @ أخبار ومناقشات League Of Legends @ قسم بيع وشراء لعبة CrossFire @ القسم التعليمي للعبة League Of Legends @ منتدى سيرفرات [ LOL ] @ North America @ EU West @ EU Nordic & East @ صـور و فـيـديـو League Of Legends @ قسم طلبات واستفسارات البيلدات والشخصيات @ قسم تقارير المخالفات والإنذارات @ قـسـم كـشـف الـدمـج و الـتـلـغـيـم @ قسم Wolf team @ قسم Dota 2 @ قسم Dragon nest @ قسم DC Universe Online @ قسم انظمة تشغيل Windows @ Quenth Online @ Wolf team Arabic @ RealDreamSro ( PvP ) @ EmpireSRO @ Amazing Sro @ Speed-sro @ . Destructions Network @ SilkRoad E 80 China @ قـسم المــواضـيع الـشعـريه والادبـيـه @ قـسـم اخـبـار الانـمـى @ Greats-sro Online @ قـسـم الـكـومـيـكـس @ منتدى الفحص @ Srowing @ Dakupra-Online @ حرب العصابات @ قسم خاص بالاسئله والاستفسارات الخاصة بالجرافيكس @ منتدى لغات البرمجة و التطوير @ قسم شروحات لغات البرمجة و التطوير @ مناقشات لغات البرمجة و التطوير @ قسم الاسئلة و الاستفسارات الخاصه بلغات البرمجة @ استراحة البوتاتــ @ PantuSRO @ القسم التجارى الرسمي ( Vps Hosting , Diacated server,Silkroad edit ) @ Tyr Online @ RocSro @ Legend Of Silkroad @ Pioneer Gaming-Network @ Valentus - CAP 80 @ MirrorSro @ Eridanus Online Cap90 @ Fear-Sro @ Silkroad-Z Online PVE @ طـلبات الاعضـاء @ Massive-Network @ Kryptonite-Sro @ DeathRoad @ Mysro Servers @ Devils Team @ DooMSRO Network @ EROAD SRO @ Story-SRO @ Ventrue-Online @ Settlers-SRO @ Electus Online @ MarsRoad Online @ Arrow Online @ Selene @ Hermes @ OldSro Online (cap 80 ) @ Sunroad @ Eloys Online @ Sentiero-Road Online @ Steam-Sro @ Arcane Reborn Online @ Eryxonline @ Vengeance Online @ Mirage Online @ SyndiCateOnline @ Desert Sro @ NeSro Network @ قسـم الـ Android @ قســم تــطويـر المــواقع والمــنتديـــات @ قـسـمـ الـلـهــو الـخــفــي @ MegaWar Sro @ Mirror Sro @ AdvancedSRO @ OblivionSilkroad @ Arrivals_Sro @ Amphibius Online @ Royal online @ Forbidden-Sro @ vanish-sro @ Majesty Online @ Chaos Network @ قـسـم الـ srAssist Bot @ قسم الاستفسارات ومشاكل وحلول ال srAssist Bot @ Damocles Sro @ Demo Sro @ KingsRoad @ Arius 9D ch & eu @ brother sro @ DreamWorld-Online @ Poseidon-Sro @ Ph-Sro @ Jupiet-Online @ Fury Sro @ JungleSro @ Xemia Games @ invctus-sro @ Revolution Gaming Network @ DemonSro @ Aeolus @ Golden Sro @ Chaos Network @ Chaos II Online @ Fallen Soul @ Xian @ Xian @ Revira online @ قسم اللياقة البدنية @ كاس العالم للاذي 2018 @ Unix Sro @ Immortal SRO @ قـسـم الاغـانـى الـعامة [English - Arabic - Videos] @ قـسـم الـرابــ (Rap) @ أرشـيـف الـمـواضـيـع الـمـمـيـزة @ Perfection SRO @ Rev-Sro @ Egypt Sro @ قـسـم خـاص بالـ Data Base @ قـسـم PUBG Mobile @ قـسـم Fortnite @ PureSRO @ Battle-Online @ قـسـم تـحـمـيـل الأفـلام الـعـربـيـة @ قـسـم الـسـيـرفـرات الـخـاصـة الـمـجـانـى @ URBANO-SRO @ Royalty-Road Online @ Zero-Online @ Anoha 140 PVE @ Anoha 140 PVE @ Exorue 80 CH @ Pantu-SRO @ Victor SRO @ Flare Online @ Terasus Online @ Aeolian Online @ Maygen Online @ Norges Online @ Ragnis Online @ قـسـم الـ [ ST-FILTER ] @ Requer Online @ الـقـسـم الـتـجـاري لـ ISRO [خاص فقط لبيع منتجات اللعبة الاصلية] @ Dynastic online @ مـنـتـدى الـسـيـرفـيـرات الـتـركـي والـروسـي @ قـسـم سـيـرفـرات وجـايـلـدات الـسـيـرفـر الـتـركـى [TR-SRO] @ Troy @ Smyrna @ Side @ Olympos @ Teos @ Perge @ قـسـم الـبـيـع والـشـراء الـسـيـرفـر الـتـركـي [ TR-SRO ] @ قـسـم سـيـرفـرات وجـايـلـدات الـسـيـرفـر الـروسـي [ RU-SRO ] @ قـسـم الـبـيـع والـشـراء الـسـيـرفـر الـروسـى [ RU-SRO ] @ Miele Online @ Old Silkroad - ZSZC @ Paranormal @ Aquarius Online @ T-SRO online @ Glory @ Serv Game @ Roxy Online @ Enfexia Online @ Aege Online CAP 110 @ Florian Online @ SroPace Online @ Elessea Online @ Dream World @ Asona Online @ Victus-R Online @ Rexall Online @ Pirate Online @ Vela Online @ Sever Games @ ECR Online @ 4tressro @ Asteria Online @ Sro Pvp @ Liguard Online @