Hamza FiGo |
01-01-2015 01:21 AM |
Mastery lvlup SCROLL :Exclusive
Exclusive: Mastery lvlup SCROLL
الموضوع باين من عنوانة . اخيرا بعد معاناه قدرت اعرف لية الاسكرولات دي مش شغالة . انا شوفت الموضوع هنا بس مش كامل
قولت افيد الناس بيةوالاسكرول دي محدش ومفيش حد كان هيرضي ينزلها. المهم نيجي للــ Lines علي طول
RefObjCommon
كود:
1 70009 ITEM_SWORD_MASTRY_UP ?? ??? xxx SN_ITEM_SWORD_MASTRY_UP SN_ITEM_SWORD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_sword.ddj xxx xxx 60010
1 70010 ITEM_GLAIVE_MASTRY_UP ?? ??? xxx SN_ITEM_GLAIVE_MASTRY_UP SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_spear.ddj xxx xxx 60011
1 70011 ITEM_BOW_MASTRY_UP ?? ??? xxx SN_ITEM_BOW_MASTRY_UP SN_ITEM_BOW_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_bow.ddj xxx xxx 60012
1 70012 ITEM_COLD_MASTRY_UP ?? ??? xxx SN_ITEM_COLD_MASTRY_UP SN_ITEM_COLD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_cold.ddj xxx xxx 60013
1 70013 ITEM_LIGHT_MASTRY_UP ?? ??? xxx SN_ITEM_LIGHT_MASTRY_UP SN_ITEM_LIGHT_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_lighting.ddj xxx xxx 60014
1 70014 ITEM_FIRE_MASTRY_UP ?? ??? xxx SN_ITEM_FIRE_MASTRY_UP SN_ITEM_FIRE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_fire.ddj xxx xxx 60015
1 70015 ITEM_FORCE_MASTRY_UP ?? ??? xxx SN_ITEM_FORCE_MASTRY_UP SN_ITEM_FORCE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_WATER.ddj xxx xxx 60016
RefObjItem
كود:
60010 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60011 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60012 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60013 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60014 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60015 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
60016 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0 0
RefSkill
كود:
1 59705 1013 SKILL_SWORD_MASTRY_UP ???? ???? SKILL_SWORD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_SWORD_MASTRY_UP xxx SN_SKILL_SWORD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59706 1013 SKILL_GLAIVE_MASTRY_UP ???? ???? SKILL_GLAIVE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_GLAIVE_MASTRY_UP xxx SN_SKILL_GLAIVE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59707 1013 SKILL_BOW_MASTRY_UP ???? ???? SKILL_BOW_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_BOW_MASTRY_UP xxx SN_SKILL_BOW_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59708 1013 SKILL_COLD_MASTRY_UP ???? ???? SKILL_COLD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_COLD_MASTRY_UP xxx SN_SKILL_COLD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59709 1013 SKILL_LIGHT_MASTRY_UP ???? ???? SKILL_LIGHT_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_LIGHT_MASTRY_UP xxx SN_SKILL_LIGHT_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59710 1013 SKILL_FIRE_MASTRY_UP ???? ???? SKILL_FIRE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FIRE_MASTRY_UP xxx SN_SKILL_FIRE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59711 1013 SKILL_FORCE_MASTRY_UP ???? ???? SKILL_FORCE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FORCE_MASTRY_UP xxx SN_SKILL_FORCE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
_AddLogItem >> at ShardLog دي اللي كانت مدوخة الناس واهم حاجة علشان الاسكرولات تشتغل
كود:
if(@Operation = 41 and @ItemRefID= '70009')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=257
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,2,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,40,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,70,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,298,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,306,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,314,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,322,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,346,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,378,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,418,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,463,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,558,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,569,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,580,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,588,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,604,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,647,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,655,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,672,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,689,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,699,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3149,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7139,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7159,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7203,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7322,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7385,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7390,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7392,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7404,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7418,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7474,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7484,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7513,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7520,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30578,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30584,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30590,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,30600,1)
end
if(@Operation = 41 and @ItemRefID= '70013')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=274
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1253,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1261,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1269,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1271,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1273,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1275,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1286,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1297,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1308,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1316,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1324,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1332,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1337,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1342,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1350,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1358,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1368,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3406,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3409,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3415,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8129,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8133,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8142,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8150,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8164,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8171,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8183,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8195,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8204,1)
end
if(@Operation = 41 and @ItemRefID= '70010')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=258
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,708,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,716,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,724,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,735,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,746,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,757,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,765,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,773,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,781,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,789,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,797,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,805,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,813,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,821,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,829,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,853,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,885,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,925,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,933,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,943,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3167,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3176,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3224,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7536,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7554,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7577,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7582,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7584,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7596,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7612,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7637,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7651,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7672,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7675,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7688,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7798,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7805,1)
end
if(@Operation = 41 and @ItemRefID= '70015')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=276
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1518,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1526,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1534,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1539,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1544,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1549,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1557,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1565,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1573,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1578,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1583,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1588,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1593,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1598,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1609,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1617,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1628,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3461,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3467,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3473,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8338,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8347,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8348,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8361,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8370,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8379,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8383,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8390,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8399,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8405,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8410,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8414,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8416,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20494,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20497,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,20500,1)
end
if(@Operation = 41 and @ItemRefID= '70014')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=275
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1377,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1385,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1393,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1398,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1403,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1408,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1410,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1412,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1414,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1422,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1430,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1438,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1443,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1448,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1465,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1482,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1499,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1509,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3430,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3431,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3446,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8214,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8220,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8221,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8238,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8239,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8250,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8253,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8276,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8291,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8304,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8316,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8320,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21215,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,21217,1)
end
if(@Operation = 41 and @ItemRefID= '70012')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=273
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1108,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1116,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1124,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1132,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1140,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1148,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1153,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1158,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1163,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1168,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1173,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1178,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1189,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1200,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1217,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1234,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1244,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3364,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3379,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3391,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7972,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7980,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7995,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7997,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8010,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8024,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8050,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8084,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8097,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8103,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8109,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8115,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,8119,1)
end
if(@Operation = 41 and @ItemRefID= '70011')
BEGIN
UPDATE SRO_VT_SHARD.._CharSkillMastery SET Level = '130' WHERE MasteryID=259
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,952,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,960,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,968,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,976,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,984,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,992,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1003,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1014,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1025,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1033,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1041,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1049,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1053,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1057,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1065,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1073,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1081,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1089,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,1099,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3340,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,3349,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7829,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7838,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7839,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7853,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7862,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7877,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7881,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7894,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7899,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7907,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7919,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7931,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7938,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7947,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7953,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7959,1)
INSERT INTO SRO_VT_SHARD.._CharSkill VALUES (@CharID,7962,1)
end
itemdata_xxxxx
كود:
1 70009 ITEM_SWORD_MASTRY_UP ?? ??? xxx SN_ITEM_SWORD_MASTRY_UP SN_ITEM_SWORD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_sword.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70010 ITEM_GLAIVE_MASTRY_UP ?? ??? xxx SN_ITEM_GLAIVE_MASTRY_UP SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_spear.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70011 ITEM_BOW_MASTRY_UP ?? ??? xxx SN_ITEM_BOW_MASTRY_UP SN_ITEM_BOW_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_bow.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70012 ITEM_COLD_MASTRY_UP ?? ??? xxx SN_ITEM_COLD_MASTRY_UP SN_ITEM_COLD_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_cold.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70013 ITEM_LIGHT_MASTRY_UP ?? ??? xxx SN_ITEM_LIGHT_MASTRY_UP SN_ITEM_LIGHT_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_lightning.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70014 ITEM_FIRE_MASTRY_UP ?? ??? xxx SN_ITEM_FIRE_MASTRY_UP SN_ITEM_FIRE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_fire.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
1 70015 ITEM_FORCE_MASTRY_UP ?? ??? xxx SN_ITEM_FORCE_MASTRY_UP SN_ITEM_FORCE_MASTRY_UP_TT_DESC 0 0 3 3 3 1 180000 3 0 1 1 1 255 3 1 0 0 1 0 15000 0 0 0 150 4500 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 xxx item\etc\drop_ch_eventbox.bsr skillmastery\china\mastery_WATER.ddj xxx xxx 1 2 0 0 3 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0 0 0 0 0 0 0 0 0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 0.0 5000 ???? 1 ?????? -1 RESURRECT -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx -1 xxx 0 0
skilldata_xxxxenc
كود:
1 59705 1013 SKILL_SWORD_MASTRY_UP ???? ???? SKILL_SWORD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_SWORD_MASTRY_UP xxx SN_SKILL_SWORD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59706 1013 SKILL_GLAIVE_MASTRY_UP ???? ???? SKILL_GLAIVE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_GLAIVE_MASTRY_UP xxx SN_SKILL_GLAIVE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59707 1013 SKILL_BOW_MASTRY_UP ???? ???? SKILL_BOW_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_BOW_MASTRY_UP xxx SN_SKILL_BOW_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59708 1013 SKILL_COLD_MASTRY_UP ???? ???? SKILL_COLD_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_COLD_MASTRY_UP xxx SN_SKILL_COLD_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59709 1013 SKILL_LIGHT_MASTRY_UP ???? ???? SKILL_LIGHT_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_LIGHT_MASTRY_UP xxx SN_SKILL_LIGHT_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59710 1013 SKILL_FIRE_MASTRY_UP ???? ???? SKILL_FIRE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FIRE_MASTRY_UP xxx SN_SKILL_FIRE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 59711 1013 SKILL_FORCE_MASTRY_UP ???? ???? SKILL_FORCE_MASTRY_UP 0 1 1 0 0 0 0 0 1000 0 0 0 3599 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 255 255 0 0 0 0 0 255 255 255 255 item\etc\mall_optlevel_upgrade_scroll_1.ddj SN_SKILL_FORCE_MASTRY_UP xxx SN_SKILL_FORCE_MASTRY_UP_TT_DESC xxx 0 0 3 1667396966 1851946342 1685418593 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
textdata_object
كود:
1 SN_ITEM_SWORD_MASTRY_UP Sword Mastery UP Scroll
1 SN_ITEM_GLAIVE_MASTRY_UP Glaive Mastery UP Scroll
1 SN_ITEM_BOW_MASTRY_UP BOW Mastery UP Scroll
1 SN_ITEM_COLD_MASTRY_UP Cold Mastery UP Scroll
1 SN_ITEM_LIGHT_MASTRY_UP Lighting Mastery UP Scroll
1 SN_ITEM_FIRE_MASTRY_UP Fire Mastery UP Scroll
1 SN_ITEM_FORCE_MASTRY_UP Force Mastery UP Scroll
1 SN_ITEM_SWORD_MASTRY_UP_TT_DESC Sword Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_GLAIVE_MASTRY_UP_TT_DESC Glaive Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_BOW_MASTRY_UP_TT_DESC BOW Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_COLD_MASTRY_UP_TT_DESC Cold Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_LIGHT_MASTRY_UP_TT_DESC Lighting Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_FIRE_MASTRY_UP_TT_DESC Fire Mastery UP Scroll By [GM] Figoz.
1 SN_ITEM_FORCE_MASTRY_UP_TT_DESC Force Mastery UP Scroll By [GM] Figoz.
هيطلعلي واحد يقولي الــ Procedure طويلة كدة لية اقولة لو عندك حاجة احسن نزلها وفيد بيها الناس احسن ما تقول كلمتين زي دول
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الموضوع مش منقول. تحياتي
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