Hamza FiGo |
19-02-2015 11:08 PM |
:
:
USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 19/02/2015 10:03:39 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT, @RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS
SET NOCOUNT ON
DECLARE @Slot INT
DECLARE @temp INT
DECLARE @NewCharID INT
SET @NewCharID = 0
-----------------------------------------------------------------------------
-- 1. ÄÅÍ Ô Ñö¡ validÇÑ ÍÀÎÁö, * ºóÔÀÌ ÂÂÁö ÕÀú ÃÅÇÑÙ.
-----------------------------------------------------------------------------
-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID
IF (@temp >= 4)
BEGIN
-- Ê ÀÚª
RETURN -2
END
-- finish by novice.
-----------------------------------------------------------------------------
-- 2. ÄÅÍ Ãß¡ÇÏ
-----------------------------------------------------------------------------
IF (@CharScale > 68) -- 0100 0100 --> 68 ÀÌÙ!
BEGIN
-- ÄÅÍ ýº ÇÆÐ! ºÄÉÀÏ ªÀÌ ÀÌóÇÏÙ!
RETURN -3
END
EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- ÀÌÌ ¿ÁßÀÎ ÀÌÀÌóÂ?
RETURN -4
END
BEGIN TRANSACTION
-- ÀÎøÃºÅÛÀÌ À¿Ç* Áö¿¡ WorldID¿Í 1ªÀ õ Ö ÁÖúÙ!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, ExpOffset, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 109,
GetDate(), 1, 1, 0, 50000000, 0, 0, 200,200, 1, 1, 1, 1)
SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- ÄÅÍ ýº ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -5
END
-- start by novice.
-- ÀÌÁ Slot ÈÙ.. ׳É Insert ..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.
-----------------------------------------------------------------------------
-- 3-1. Àåºñ Ô Ã¿ì
-- [ÀκÅä Ô 96] + [ÀåºñÔ 13] <- ÀκÅä ÈÀå *ºñº ÈÄ 48¿¡* 96Î Áõ¡!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109
IF (@@ERROR <> 0)
BEGIN
-- ÀκÅä ýº ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -7
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-- ðÆúÆÎ ÅÃÇÑ ÆÀÌÅÛÀ Ùà ÖÁÖÀÚ...
/* ¿ä ø*Î ÁÀÇÇ ÀÖÙ.
0: EQUIP_SLOT_HELM
1: EQUIP_SLOT_MAIL,
2: EQUIP_SLOT_SHOULDERGUARD,
3: EQUIP_SLOT_GAUNTLET,
4: EQUIP_SLOT_PANTS,
5: EQUIP_SLOT_BOOTS,
6: EQUIP_SLOT_WEAPON,
7: EQUIP_SLOT_SHIELD or ARROW,
8: EQUIP_SLOT_EARRING,
9: EQUIP_SLOT_NECKLACE,
10: EQUIP_SLOT_L_RING,
11: EQUIP_SLOT_R_RING,
*/
DECLARE @ItemID BIGINT
SET @ItemID = 0
-- ó
IF (@RefMailID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- ÙÁö
IF (@RefPantsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- æÆÐ
IF (@RefShield <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- ÈÃ defaultÎ ÅÃÇÑ ¡ ÈÀÌó È*ì 250ÀÌ ÈÅ뵵 ÇÔ ÁØÙ. ÁÒÄ¡?
IF (@DefaultArrow <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END
-----------------------------------------------------------------------------
-- 3-2. ÆÙÅ Inventory Ô Ã¿ì
-- [ÆÙÅ ÀκÅä Ô 5]
-- APPLY_AVATAR_SYSTEMÀÌ À¿Ç* ÃߡǠºÎºÐ
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5
IF (@@ERROR <> 0)
BEGIN
-- ÆÙÅ ÀκÅä ýº ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-----------------------------------------------------------------------------
-- default skillÖÁÖ
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID
INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- º ÄºÆ ÖÁÖ
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record Ö
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END
-----------------------------------------------------------------------------
-- Trijob ÿöÖ!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- ÀκÅä ýº ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -19
END
-----------------------------------------------------------------------------
-- CharList¿¡ ID ÖÁÖ
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_HP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_MP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_RESURRECTION_100P_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HWAN_POTION',5,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_DAMAGE_ABS_20P_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_DAMAGE_INC_20P_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E090930_SPEED_UP_SUPER_SCROLL',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_M_KOREANDRESS',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_W_KOREANDRESS',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HP_INC_4100_POTION',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_MP_INC_4100_POTION',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E041225_SANTA_WINGS',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_M_NASRUN',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_W_NASRUN',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_COS_C_DRACO',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_COS_P_MYOWON_SCROLL',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_REVERSE_RETURN_SCROLL',15,1
-- Quick Slot ?? A?A??!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
INSERT INTO SRO_VT_ACCOUNT.dbo.SK_Silk (JID, silk_own) VALUES (@UserJID, 50000);
COMMIT TRANSACTION
RETURN @NewCharID
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