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• ÇáÜåÜæÇíÜÉ » Develop DB&PHP Edit&Fixing Buged Files
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• ÇáÜÌÜäÜÓ » Male
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• äÞÜÇØ ÇáÊÞííã » 61
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ÇÒÇí ÊÞÏÑ ÊÚãá title name ãÚ ÇáÜnew char !!


ãæÇÕÝÇÊ ÇáÜtable Çááí ÍÖÑÊß åÇÊÓÊÎÏãæ :
----------------------
/ ÇáÜtitle name
for euro Count / for CHIN Cheief Genral
Grab Pet 3 Day
10 Instant Return Scroll
1 Devil B Male and Female

ÇãÔí ãÚ ÇáÎØæÇÊ ÇáÇÊíÉ :
ÇÝÊÍ ÇáÜSRO_VT_SHARD
Programmability/ Stored procedures
æ ÈÚÏíä åÇÊ
_AddNewChar
æ ÇãÓÍ ßá Çááí Ýí ÇáÜTable
æ 꾯 Çááí åÇßÊÈæ ÏáæÞÊí :
[SPOILER]
ßæÏ PHP:
set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[_AddNewChar] @UserJID INT, --@CharSlot INT, @RefCharID INT, @CharName varchar (64), @CharScale tinyINT, @StartRegionID INT, @StartPos_X real, @StartPos_Y real, @StartPos_Z real, @DefaultTeleport INT, @RefMailID INT, @RefPantsID INT, @RefBootsID INT, @RefWeaponID INT, @RefShield INT, @DurMail tinyINT, @DurPants tinyINT, @DurBoots tinyINT, @DurWeapon tinyINT, @DurShield tinyINT, @DefaultArrow INT AS SET NOCOUNT ON DECLARE @Slot INT DECLARE @temp INT DECLARE @NewCharID INT SET @NewCharID = 0 ----------------------------------------------------------------------------- -- 1. ij¸¯ÅÍ ½½·Ô ³Ñ¹ö°¡ validÇÑ °ÍÀÎÁö, ±×¸®°í ºó½½·ÔÀÌ ¸Â´ÂÁö ¸ÕÀú üũÇÑ´Ù. ----------------------------------------------------------------------------- -- start by novice. SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID IF (@temp >= 4) BEGIN -- ³Ê¹« ¸¹ÀÚ³ª RETURN -2 END -- finish by novice. ----------------------------------------------------------------------------- -- 2. ij¸¯ÅÍ Ãß°¡Çϱâ ----------------------------------------------------------------------------- IF (@CharScale > 68) -- 0100 0100 --> 68 ÀÌ´Ù! BEGIN -- ij¸¯ÅÍ »ý¼º ½ÇÆÐ! ½ºÄÉÀÏ °ªÀÌ ÀÌ»óÇÏ´Ù! RETURN -3 END EXEC @temp = _IsExistingCharName @CharName IF (@temp <> 0) BEGIN -- ÀÌ¹Ì »ç¿ëÁßÀÎ À̸§À̶ó´Âµ¥? RETURN -4 END BEGIN TRANSACTION -- Àδø½Ã½ºÅÛÀÌ Àû¿ëµÇ¸é¼* ¸¶Áö¸·¿¡ WorldID¿Í 1°ªÀ» ´õ ³Ö¾î ÁÖ¾ú´Ù! INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize, LastLogout, CurLevel, MaxLevel, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID) VALUES (@RefCharID, @CharName, @CharScale, 20, 20, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, @DefaultTeleport, 45, GetDate(), 1, 1, 0, 0, 0, 200,200, 1, 1, 1, 1) SET @NewCharID = @@IDENTITY IF (@@ERROR <> 0 OR @@ROWCOUNT = 0) BEGIN -- ij¸¯ÅÍ »ý¼º ½ÇÆÐ! ROLLBACK TRANSACTION RETURN -5 END -- start by novice. -- ÀÌÁ¦ Slot ¾È¾´´Ù.. ±×³É Insert ¸¸.. INSERT INTO _User VALUES (@UserJID, @NewCharID) -- finish by novice. ----------------------------------------------------------------------------- -- 3-1. Àåºñ ½½·Ô ä¿ì±â -- [Àκ¥Å丮 ½½·Ô 96°³] + [Àåºñ½½·Ô 13°³] <- Àκ¥Å丮 È®Àå ¼*ºñ½º ÈÄ 48°³¿¡¼* 96°³·Î Áõ°¡!!!(woos0) ----------------------------------------------------------------------------- --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! INSERT INTO _Inventory(CharID, Slot, ItemID) SELECT @NewCharID, cnt, 0 FROM _RefDummySlot with( nolock ) WHERE cnt < 109 IF (@@ERROR <> 0) BEGIN -- Àκ¥Å丮 »ý¼º ½ÇÆÐ! ROLLBACK TRANSACTION RETURN -7 END --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! -- µðÆúÆ®·Î ¼±ÅÃÇÑ ¾ÆÀÌÅÛÀ» ´Ù½Ã ³Ö¾îÁÖÀÚ... /* ¿ä·± ¼ø¼*·Î Á¤ÀǵǾî ÀÖ´Ù. 0: EQUIP_SLOT_HELM 1: EQUIP_SLOT_MAIL, 2: EQUIP_SLOT_SHOULDERGUARD, 3: EQUIP_SLOT_GAUNTLET, 4: EQUIP_SLOT_PANTS, 5: EQUIP_SLOT_BOOTS, 6: EQUIP_SLOT_WEAPON, 7: EQUIP_SLOT_SHIELD or ARROW, 8: EQUIP_SLOT_EARRING, 9: EQUIP_SLOT_NECKLACE, 10: EQUIP_SLOT_L_RING, 11: EQUIP_SLOT_R_RING, */ DECLARE @ItemID BIGINT SET @ItemID = 0 -- »ó°© IF (@RefMailID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -8 END END -- ¹ÙÁö IF (@RefPantsID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -9 END END -- Boots IF (@RefBootsID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -10 END END -- Weapon IF (@RefWeaponID <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -11 END END -- ¹æÆÐ IF (@RefShield <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -12 END END -- Ȥ½Ã default·Î ¼±ÅÃÇÑ ¹«±â°¡ ȰÀ̶ó¸é È*»ì 250°³µéÀÌ È°Åëµµ ÇÔ²² ÁØ´Ù. ÁÒÄ¡? IF (@DefaultArrow <> 0) BEGIN EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250 IF (@ItemID <= 0) BEGIN ROLLBACK TRANSACTION RETURN -13 END END ----------------------------------------------------------------------------- -- 3-2. ¾Æ¹ÙŸ Inventory ½½·Ô ä¿ì±â -- [¾Æ¹ÙŸ Àκ¥Å丮 ½½·Ô 5°³] -- APPLY_AVATAR_SYSTEMÀÌ Àû¿ëµÇ¸é¼* Ãß°¡µÇ´Â ºÎºÐ ----------------------------------------------------------------------------- --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID) SELECT @NewCharID, cnt, 0 FROM _RefDummySlot with( nolock ) WHERE cnt < 5 IF (@@ERROR <> 0) BEGIN -- ¾Æ¹ÙŸ Àκ¥Å丮 »ý¼º ½ÇÆÐ! ROLLBACK TRANSACTION RETURN -14 END --PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!! ----------------------------------------------------------------------------- -- default skill³Ö¾îÁÖ±â ----------------------------------------------------------------------------- DECLARE @country tinyINT EXEC @country = _GetObjCountry @RefCharID INSERT INTO _CharSkillMastery (CharID, MasteryID, Level) SELECT @NewCharID, MasteryID, 0 FROM _RefCharDefault_SkillMastery with(nolock) WHERE Race = @country or Race = 3 IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -15 END INSERT INTO _CharSkill (CharID,SkillID,Enable) SELECT @NewCharID, SkillID, 1 FROM _RefCharDefault_Skill with(nolock) WHERE Race = @country or Race = 3 IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -16 END ----------------------------------------------------------------------------- -- ±âº» Äù½ºÆ® ³Ö¾îÁÖ±â ----------------------------------------------------------------------------- INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2) SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0 FROM _RefQuest WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1) IF (@@error <> 0) BEGIN ROLLBACK TRANSACTION RETURN -17 END ----------------------------------------------------------------------------- -- Static Avatar Initial Record ³Ö±â ----------------------------------------------------------------------------- INSERT INTO _StaticAvatar(CharID) values(@NewCharID) IF (@@ERROR <> 0) BEGIN ROLLBACK TRANSACTION RETURN -18 END ----------------------------------------------------------------------------- -- Trijob ä¿ö³Ö±â!!!!! ----------------------------------------------------------------------------- INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0) IF (@@ERROR <> 0) BEGIN -- Àκ¥Å丮 »ý¼º ½ÇÆÐ! ROLLBACK TRANSACTION RETURN -19 END ----------------------------------------------------------------------------- -- CharList¿¡ ID ³Ö¾îÁÖ±â ----------------------------------------------------------------------------- INSERT _CharNameList VALUES(@CharName, @NewCharID) exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_COS_P_GHOST_SCROLL',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_W_NASRUN',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_AVATAR_M_NASRUN',1,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_SCROLL_RETURN_NEWBIE_01',20,1 exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_RETURN_SCROLL_HIGH_SPEED',10,1 UPDATE [dbo].[_Char] set HwanLevel='4' where CharName16=@CharName -- Quick Slot Á¤º¸ ÀúÀå¿ë!!! exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations... COMMIT TRANSACTION RETURN @NewCharID
[/SPOILER]
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