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• الانـتـسـاب » Mar 2011
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رد: الاكونت لما بياخد dc بياخد كوين
اقتباس:
المشاركة الأصلية كتبت بواسطة BuiLt4KiLl
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]
ياريت حضرتك تورينا الـProcedures دي
_AddLogChar
_AddLogItem
هتلاقيهم في المسار ده
SRO_VT_SHARD > Programmability > Stored Procedures
لان غالباً في سيستم معمول و سطوره فيها غلط
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_
SRO_VT_SHARD > Programmability > Stored Procedures _AddNewChar
معنديش _AddLogChar
كود:
USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddNewChar] Script Date: 11/24/2018 2:05:49 PM ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
ALTER PROCEDURE [dbo].[_AddNewChar]
@UserJID INT,
--@CharSlot INT,
@RefCharID INT,
@CharName varchar (64),
@CharScale tinyINT,
@StartRegionID INT,
@StartPos_X real,
@StartPos_Y real,
@StartPos_Z real,
@DefaultTeleport INT,
@RefMailID INT,
@RefPantsID INT,
@RefBootsID INT,
@RefWeaponID INT,
@RefShield INT,
@DurMail tinyINT,
@DurPants tinyINT,
@DurBoots tinyINT,
@DurWeapon tinyINT,
@DurShield tinyINT,
@DefaultArrow INT
AS
SET NOCOUNT ON
DECLARE @Slot INT
DECLARE @temp INT
DECLARE @NewCharID INT
SET @NewCharID = 0
-----------------------------------------------------------------------------
-- 1. ij¸¯ÅÍ ½½·Ô ³Ñ¹ö°¡ validÇÑ °ÍÀÎÁö, ±×¸®°í ºó½½·ÔÀÌ ¸Â´ÂÁö ¸ÕÀú üũÇÑ´Ù.
-----------------------------------------------------------------------------
-- start by novice.
SELECT @temp = count(CharID) FROM _User WITH (NOLOCK) WHERE UserJID = @UserJID
IF (@temp >= 4)
BEGIN
-- ³Ê¹« ¸¹ÀÚ³ª
RETURN -2
END
-- finish by novice.
-----------------------------------------------------------------------------
-- 2. ij¸¯ÅÍ Ãß°¡Çϱâ
-----------------------------------------------------------------------------
BEGIN
SET @StartRegionID = 27092
SET @StartPos_X = 914
SET @StartPos_Y = 2000
SET @StartPos_Z = 968
END
IF (@CharScale > 68) -- 0100 0100 --> 68 ÀÌ´Ù!
BEGIN
-- ij¸¯ÅÍ »ý¼º ½ÇÆÐ! ½ºÄÉÀÏ °ªÀÌ ÀÌ»óÇÏ´Ù!
RETURN -3
END
EXEC @temp = _IsExistingCharName @CharName
IF (@temp <> 0)
BEGIN
-- ÀÌ¹Ì »ç¿ëÁßÀÎ À̸§À̶ó´Âµ¥?
RETURN -4
END
BEGIN TRANSACTION
-- Àδø½Ã½ºÅÛÀÌ Àû¿ëµÇ¸é¼* ¸¶Áö¸·¿¡ WorldID¿Í 1°ªÀ» ´õ ³Ö¾î ÁÖ¾ú´Ù!
INSERT INTO _Char (RefObjID, CharName16, Scale, Strength, Intellect, LatestRegion,PosX, PosY, PosZ, AppointedTeleport, InventorySize,
LastLogout, CurLevel, MaxLevel, ExpOffset, RemainGold, RemainStatPoint, RemainSkillPoint, HP, MP, JobLvl_Trader, JobLvl_Hunter, JobLvl_Robber, WorldID)
VALUES (@RefCharID, @CharName, @CharScale, 35, 35, @StartRegionID, @StartPos_X, @StartPos_Y, @StartPos_Z, 2094, 109,
GetDate(), 1, 1, 0, 0, 0, 0, 350,350, 1, 1, 1, 1)
SET @NewCharID = @@IDENTITY
IF (@@ERROR <> 0 OR @@ROWCOUNT = 0)
BEGIN
-- ij¸¯ÅÍ »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -5
END
-- start by novice.
-- ÀÌÁ¦ Slot ¾È¾´´Ù.. ±×³É Insert ¸¸..
INSERT INTO _User VALUES (@UserJID, @NewCharID)
-- finish by novice.
-----------------------------------------------------------------------------
-- 3-1. Àåºñ ½½·Ô ä¿ì±â
-- [Àκ¥Å丮 ½½·Ô 96°³] + [Àåºñ½½·Ô 13°³] <- Àκ¥Å丮 È®Àå ¼*ºñ½º ÈÄ 48°³¿¡¼* 96°³·Î Áõ°¡!!!(woos0)
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _Inventory(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 109
IF (@@ERROR <> 0)
BEGIN
-- Àκ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -7
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-- µðÆúÆ®·Î ¼±ÅÃÇÑ ¾ÆÀÌÅÛÀ» ´Ù½Ã ³Ö¾îÁÖÀÚ...
/* ¿ä·± ¼ø¼*·Î Á¤ÀǵǾî ÀÖ´Ù.
0: EQUIP_SLOT_HELM
1: EQUIP_SLOT_MAIL,
2: EQUIP_SLOT_SHOULDERGUARD,
3: EQUIP_SLOT_GAUNTLET,
4: EQUIP_SLOT_PANTS,
5: EQUIP_SLOT_BOOTS,
6: EQUIP_SLOT_WEAPON,
7: EQUIP_SLOT_SHIELD or ARROW,
8: EQUIP_SLOT_EARRING,
9: EQUIP_SLOT_NECKLACE,
10: EQUIP_SLOT_L_RING,
11: EQUIP_SLOT_R_RING,
*/
DECLARE @ItemID BIGINT
SET @ItemID = 0
-- »ó°©
IF (@RefMailID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 1, @RefMailID, @DurMail
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -8
END
END
-- ¹ÙÁö
IF (@RefPantsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 4, @RefPantsID, @DurPants
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -9
END
END
-- Boots
IF (@RefBootsID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 5, @RefBootsID, @DurBoots
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -10
END
END
-- Weapon
IF (@RefWeaponID <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 6, @RefWeaponID, @DurWeapon
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -11
END
END
-- ¹æÆÐ
IF (@RefShield <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @RefShield, @DurShield
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -12
END
END
-- Ȥ½Ã default·Î ¼±ÅÃÇÑ ¹«±â°¡ ȰÀ̶ó¸é È*»ì 250°³µéÀÌ È°Åëµµ ÇÔ²² ÁØ´Ù. ÁÒÄ¡?
IF (@DefaultArrow <> 0)
BEGIN
EXEC @ItemID = _FN_ADD_INITIAL_EQUIP @NewCharID, 7, @DefaultArrow, 250
IF (@ItemID <= 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -13
END
END
-----------------------------------------------------------------------------
-- 3-2. ¾Æ¹ÙŸ Inventory ½½·Ô ä¿ì±â
-- [¾Æ¹ÙŸ Àκ¥Å丮 ½½·Ô 5°³]
-- APPLY_AVATAR_SYSTEMÀÌ Àû¿ëµÇ¸é¼* Ãß°¡µÇ´Â ºÎºÐ
-----------------------------------------------------------------------------
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
INSERT INTO _InventoryForAvatar(CharID, Slot, ItemID)
SELECT @NewCharID, cnt, 0
FROM _RefDummySlot with( nolock )
WHERE cnt < 5
IF (@@ERROR <> 0)
BEGIN
-- ¾Æ¹ÙŸ Àκ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -14
END
--PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!PATCH WARNING!!!
-----------------------------------------------------------------------------
-- default skill³Ö¾îÁÖ±â
-----------------------------------------------------------------------------
DECLARE @country tinyINT
EXEC @country = _GetObjCountry @RefCharID
INSERT INTO _CharSkillMastery (CharID, MasteryID, Level)
SELECT @NewCharID, MasteryID, 0
FROM _RefCharDefault_SkillMastery with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -15
END
INSERT INTO _CharSkill (CharID,SkillID,Enable)
SELECT @NewCharID, SkillID, 1
FROM _RefCharDefault_Skill with(nolock)
WHERE Race = @country or Race = 3
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -16
END
-----------------------------------------------------------------------------
-- ±âº» Äù½ºÆ® ³Ö¾îÁÖ±â
-----------------------------------------------------------------------------
INSERT INTO _CharQuest (CharID, QuestID, Status, AchievementCount, StartTime, EndTime, QuestData1, QuestData2)
SELECT @NewCharID, ID, 1, 0, getdate(), getdate(), 0, 0
FROM _RefQuest
WHERE CodeName in (SELECT CodeName FROM _RefCharDefault_Quest with(nolock) WHERE (Race = @country or Race = 3) and RequiredLevel = 1 and Service = 1)
IF (@@error <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -17
END
-----------------------------------------------------------------------------
-- Static Avatar Initial Record ³Ö±â
-----------------------------------------------------------------------------
INSERT INTO _StaticAvatar(CharID) values(@NewCharID)
IF (@@ERROR <> 0)
BEGIN
ROLLBACK TRANSACTION
RETURN -18
END
-----------------------------------------------------------------------------
-- Trijob ä¿ö³Ö±â!!!!!
-----------------------------------------------------------------------------
INSERT INTO _CharTrijob VALUES (@NewCharID, 0, 1, 0, 0, 0)
IF (@@ERROR <> 0)
BEGIN
-- Àκ¥Å丮 »ý¼º ½ÇÆÐ!
ROLLBACK TRANSACTION
RETURN -19
END
-----------------------------------------------------------------------------
-- CharList¿¡ ID ³Ö¾îÁÖ±â
-----------------------------------------------------------------------------
INSERT _CharNameList VALUES(@CharName, @NewCharID)
INSERT INTO SRO_VT_ACCOUNT.dbo.SK_Silk (JID, silk_own, silk_gift, silk_point) VALUES (@UserJID,1000, 0, 0);
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_PREMIUM_ATHENS_PLUS',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_HP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_MP_SUPERSET_5_BAG',1000,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_RESURRECTION_100P_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_HWAN_POTION',5,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_DAMAGE_ABS_20P_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_DAMAGE_INC_20P_SCROLL',10,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_E090930_SPEED_UP_SUPER_SCROLL',20,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_M_KOREANDRESS',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_MALL_AVATAR_W_KOREANDRESS',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_COS_P_MYOWON_SCROLL',1,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RENT_REVERSE_RETURN_SCROLL',50,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_EVENT_RETURN_SCROLL_HIGH_SPEED',50,1
exec _ADD_ITEM_EXTERN @CharName,'ITEM_ETC_RANGO_MONEY',1,1
-- Quick Slot ?¤?¸ A?A??ë!!!
exec _AddNewClientConfig @NewCharID -- by novice...... for saving client configurations...
COMMIT TRANSACTION
RETURN @NewCharID
SRO_VT_SHARD > Programmability > Stored Procedures
_AddLogItem
كود:
USE [SRO_VT_SHARD]
GO
/****** Object: StoredProcedure [dbo].[_AddLogItem] Script Date: 11/24/2018 2:04:25 PM ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER OFF
GO
ALTER procedure [dbo].[_AddLogItem]
@CharID int,
@ItemRefID int,
@ItemSerial bigint,
@dwData int,
@TargetStorage tinyint,
@Operation tinyint,
@Slot_From tinyint,
@Slot_To tinyint,
@EventPos varchar(64),
@strDesc varchar(128)
as
declare @len_pos int
declare @len_desc int
set @len_pos = len(@EventPos)
set @len_desc = len(@strDesc)
if (@len_pos > 0 and @len_desc > 0)
begin
insert _LogEventItem (EventTime, CharID, ItemRefID, dwData, TargetStorage, Operation, Slot_From, Slot_To, EventPos, strDesc, Serial64)
values(GetDate(), @CharID, @ItemRefID, @dwData, @TargetStorage, @Operation, @Slot_From, @Slot_To, @EventPos, @strDesc, @ItemSerial)
end
else if (@len_pos > 0 and @len_desc = 0)
begin
insert _LogEventItem (EventTime, CharID, ItemRefID, dwData, TargetStorage, Operation, Slot_From, Slot_To, EventPos, Serial64)
values(GetDate(), @CharID, @ItemRefID, @dwData, @TargetStorage, @Operation, @Slot_From, @Slot_To, @EventPos, @ItemSerial)
end
else if (@len_pos = 0 and @len_desc > 0)
begin
insert _LogEventItem (EventTime, CharID, ItemRefID, dwData, TargetStorage, Operation, Slot_From, Slot_To, strDesc, Serial64)
values(GetDate(), @CharID, @ItemRefID, @dwData, @TargetStorage, @Operation, @Slot_From, @Slot_To, @strDesc, @ItemSerial)
end
else if (@len_pos = 0 and @len_desc = 0)
begin
insert _LogEventItem (EventTime, CharID, ItemRefID, dwData, TargetStorage, Operation, Slot_From, Slot_To, Serial64)
values(GetDate(), @CharID, @ItemRefID, @dwData, @TargetStorage, @Operation, @Slot_From, @Slot_To, @ItemSerial)
end
-- 유료 아이템 구입이면!
-- #define LOG_ITEMEVENT_BUY_CASHITEM (BYTE)35
if (@Operation = 35)
begin
insert _LogCashItem (RefItemID, CharID, Cnt, EventTime, Serial64)
values(@ItemRefID, @CharID, @dwData, GetDate(), @ItemSerial)
end
IF (@Operation=41 AND @ItemRefID=2236271)
BEGIN
DECLARE @JID int,@Silk int
SET @Silk=10 SELECT @JID=UserJID from _User where CharID=@CharID IF EXISTS (Select*from SRO_VT_ACCOUNT..SK_Silk where JID =@JID)
UPDATE SRO_VT_ACCOUNT..SK_Silk set silk_own = silk_own + @Silk where JID =@JID
ELSE INSERT INTO SRO_VT_ACCOUNT..SK_Silk Values (@JID,@Silk,0,0)
END
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