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قديم 04-01-2016, 09:38 PM   #1

mido.gamal927
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(1) مشكله فى الملف skilldata_xxxxxenc



انا الملف من موجود عندي و عايز اضيف كود ده skilldata_xxxxxenc مش موجود عندى في الميديا
كود بلغة HTML:
1	39442	998	SKILL_ITEM_MALL_CHAR_EFFECT_01	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_01	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_anti_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_01	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39443	999	SKILL_ITEM_MALL_CHAR_EFFECT_02	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_02	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_around_c_1.ddj	SN_ITEM_MALL_CHAR_EFFECT_02	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39444	1000	SKILL_ITEM_MALL_CHAR_EFFECT_03	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_03	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_buff_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_03	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39445	1001	SKILL_ITEM_MALL_CHAR_EFFECT_04	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_04	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_long_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_04	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39446	1002	SKILL_ITEM_MALL_CHAR_EFFECT_05	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_05	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_ass_short_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_05	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39447	1003	SKILL_ITEM_MALL_CHAR_EFFECT_06	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_06	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_anti_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_06	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39448	1004	SKILL_ITEM_MALL_CHAR_EFFECT_07	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_07	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_around_c_1.ddj	SN_ITEM_MALL_CHAR_EFFECT_07	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39449	1005	SKILL_ITEM_MALL_CHAR_EFFECT_08	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_08	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_long_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_08	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1	39450	1006	SKILL_ITEM_MALL_CHAR_EFFECT_09	20% ??? ??/??	SKILL_ITEM_MALL_CHAR_EFFECT_09	0	1	1	0	0	0	0	0	1000	0	0	0	332156698	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	0	0	0	0	0	0	0	0	0	3	0	0	255	255	0	0	0	0	0	255	255	255	255	pet2\skill\pet2_skill_enc_short_c.ddj	SN_ITEM_MALL_CHAR_EFFECT_09	xxx	xxx	xxx	0	0	3	1667396966	1685418593	-1875767296	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
عفوا ,,, لايمكنك مشاهده الروابط لانك غير مسجل لدينا [ للتسجيل اضغط هنا ]




إعلانات google

قديم 04-01-2016, 10:15 PM   #2

Dangers SrO
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الصورة الرمزية Dangers SrO


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افتراضي رد: مشكله فى الملف skilldata_xxxxxenc



skilldata_xxxxxenc معناها skilldata_30000.enc او skilldata_35000.enc او skilldata_40000.enc




قديم 04-01-2016, 10:24 PM   #3

mido.gamal927
عضو جديد





• الانـتـسـاب » Dec 2015
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افتراضي رد: مشكله فى الملف skilldata_xxxxxenc



شكرا يا باشا

حاجه تانيه معلش الكود ده ليه مكان معين فى skilleffect و انهي ملف علشان فى اتنين ؟
كود بلغة HTML:
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_01	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_02	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_03	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_04	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_05	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_06	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_07	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_08	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	
1	데미지 상승포션	SKILL_ITEM_MALL_CHAR_EFFECT_09	0	FALSE	0	DEFAULT	none	none	none	none	none	none	none	none	0	0,0,0,0	ONE	none	none	none	none	none	none	none	0	1	



//new part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_01	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_01	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_01\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 02 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_02	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_02	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_02\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 03 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_03	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_03	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_03\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 04 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_04	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_04	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_04\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 05 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_05	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_05	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_05\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 06 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_06	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_06	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_06\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 07 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_07	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_07	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_07\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
//new 08 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_08	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_08	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_08\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	

//new 09 part
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	

-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	1	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	wizard_earth_barrier_a.efp	none	0,0,0	none	0,10,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_guard_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	wizard_earth_barrier_keep_b.efp	none	0,10,0	none	0,10,0	none	0	none	none	none	
070_더스크 아머___스틸 액티브	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	1	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_b.efp	none	0,10,0	none	0,0,0	none	0	none	skill2\usk_warlock_shadow_armor.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	NOR|CRI|HWAN	none	0	0	0	0	1	500,300	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_keep_b.efp	none	0,10,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	S_RETURN	0	FALSE	NOR|CRI|HWAN	CHAR_BASE	0	0	0	0	1	0,0	AT_TARGET	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	warlock_soul_armor_hit.efp	none	0,0,0	none	0,10,0	none	0	SCT_SHAKECAM1	skill2\usk_warlock_blood_explosion_bomb.wav	none	
110__화염무결	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_fire_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\csk_fire_fiecraze_Swing.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	1	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	fire_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
102__빙혼결기	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	500,500	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_assist_motion_wait.efp	none	0,0,4	none	0,0,0	none	0	none	skill\csk_cold_ready.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 R Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	READY	0	FALSE	none	none	1	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_motion_keep.efp	Bip01 L Hand	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	0	0	0	1	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	none	none	none	0,0,0	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_S	0	FALSE	none	none	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	skill\Csk_Cold_Binghon.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	none	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	cold_ganggi_keep_e.efp	Bip01	0,0,0	none	0,0,0	none	0	none	none	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_earth_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_fire_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_lighting_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_mental_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
080_어스 팬스___어스 멘탈리스트	SKILL_ITEM_MALL_CHAR_EFFECT_09	SHOT	0	FALSE	none	none	1	0	0	0	1	1000,1000	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	skill_cast_foot_water_a.efp	none	0,0,0	none	0,0,0	none	0	none	skill2\usk_wizard_earth_ready_a.wav	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	ACT_L	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_LOOP	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	avatar_nasrun01_skill01_dust02.efp	none	0,0,11	none	0,0,0	none	0	none	none	none	
-	SKILL_ITEM_MALL_CHAR_EFFECT_09	DEACT	0	FALSE	none	CHAR_BASE	0	0	0	0	1	0,0	AT_ONE_FOLLOW	MOV_NONE,0,0,0	0,0,0	false,0,0,0,0,false	charskill_09\	avatar_nasrun01_skill01_dust01.efp	none	0,0,11	none	0,0,0	none	0	none	none	none



التعديل الأخير تم بواسطة mido.gamal927 ; 04-01-2016 الساعة 10:31 PM

قديم 04-01-2016, 11:00 PM   #4

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